Nursing her broken heart, Simpson took to Twitter with a wistful yet upbeat message: "Everyone needs to know that hope floats..the strings and pull it back to you. Please lord give all of my beautiful fans, friends, enemies, and family rest.
Bring all of us peace."She was linked to a couple of other guys, including "dear friend" Billy Corgan, whom she collaborated with on a track for her show .
Jessica Simpson's life couldn't look more different now than it did 11 years ago.
For kids, it's an agonising choice - buy the Xbox 360 now, or wait for the Playstation 3? Just what are little Tom, Dick and Harriet actually going to be playing on them?
Strong parents, immune to pester power, may just say, "You're not having either of them. If the game contains violent action and images, it could seriously affect the child's behaviour - now and down the track.
"It's nice to have someone to come home to and try and make you feel better.""That's how the story goes," Simpson offered. Dating the Cowboys quarterback comes with hype, the fans, the bloggers, but I've never dated a guy that was more simple.
I'm always there for him after a game, and he knows he has me to come home to."Instead, two months after that interview was published, she had the rug ripped out from under her.
Watching violent computer games is only one of many risk factors. Many children get a lot of enjoyment out of playing video games and these games can help build visual, problem-solving and fine motor skills.
What is does mean is that parents need to monitor what games their kids are playing.One group played a low-level violence game; players take the role of a criminal employed by the mafia to use a baseball bat to beat up a drug dealer who's been selling drugs to prostitutes employed by the mafia.(Hmm.)Before and after playing the game, both groups filled out a questionnaire that tested their attitudes towards violent acts and their attitude towards risky pastimes - alcohol and marijuana use, and unprotected sex. Men who played had greater increases in blood pressure, more negative moods, more uncooperative behaviour, more conflict in their social interaction with others, and more permissive attitudes toward using alcohol and marijuana, compared to those who played . To date there hasn't been a lot of research on the long-term effects of computer game violence because computer games are a recent phenomenon.Only computer games in the M and MA 15 plus (not suitable for people under the age of 15) can be licensed for sale in Australia.However many MA and MA15 plus games contain violence.Researchers from the University of California, San Francisco, and the University of Pittsburgh in the US randomly divided a group of 100 male university undergraduates into two groups.